Skip to content
Saturday 25 July 2026London --:--Frankfurt --:--Zurich --:--
NewslettersSearchEN · DE
City PM

European business, markets and politics

FTSE 100
10,736.23
+0.91%
DAX
25,099.00
+1.36%
CAC 40
8,372.28
+0.88%
STOXX 50
6,280.94
+1.14%
  • Europe
  • Markets
  • Business
  • Economy
  • Technology
  • Politics
  • Opinion
More
GermanyFranceBankingAIEnergyFintechPropertyCapital Markets
  • Germany
  • France
  • Europe
  • Markets
  • Business
  • Economy
  • Technology
  • Politics
  • Opinion
  • DE
Monday 27 February 2017 5:00 am

Video game designer turned chief executive aims to propel his company into the elite

By: William Turvill

Add as a preferred source on Google

As a Star Wars and science fiction enthusiast famous for co-authoring a “seminal” video game in the 1980s, it is perhaps unsurprising that David Braben does not come across as a typical chief executive.

Sitting tie-less in the City offices of investment bank Numis on the morning of a trading update, the founder of Frontier Developments looks somewhat out of place.

Since floating the company in 2013, such visits have become a necessity for Braben, who lives and works in Cambridge, near to where he founded Frontier from a farmhouse in 1994.

“I remember when I first left university, talking to my brother, who said ‘oh, you’ve got to live in London’,” he says. “Oh no, [I said,] it’s horrible and dirty and smelly. I like London, but I like to come to London and then go home.”

Read more: Here's how important video games are to the UK's economy

For the love of gaming

Braben, who is still known in gaming circles for co-authoring Elite in 1982, remains a “technical person at heart”. And while, like any chief executive, he wants his company to grow for business reasons, he is also clearly still motivated by his passion for gaming.

“I still sit in amongst the team, making games,” he says. “I don’t do any programming any more, but I’m in all of the design meetings, planning meetings. And I love it, absolutely love it.”

He adds: “It means I get to do the things that I want to do, and the whole City thing I just see as part of that process.”

Frontier’s games include Elite: Dangerous, Zoo Tycoon, Lost Winds, Kinectimals, Rollercoaster Tycoon and Thrillville.

An explanation of what defines a Frontier game will probably be lost on those whose gaming experience is either non-existent or confined to casually playing lad favourite Fifa. Essentially, though, Braben aims for his games to be immersive and transport users into a virtual universe (and not always with virtual reality equipment).

“I was a huge fan of science fiction when I was a kid and would avidly read it,” says Braben. “And I never saw what I was reading as a story. I saw it as immersing myself in a world.

“And I remember at some point my dad saying about Star Wars: ‘Oh, that’s just a rescue the princess story.’ I remember getting very angry, saying: ‘No, it’s not. It’s about a world that is consistent. And the fact they’re rescuing a princess is almost a sideline to that.’”

He adds: “I thought: that’s the sort of thing I want to do. I want to create these worlds.”

A growing industry

Braben believes his company has a big potential because of the increasing mainstream popularity of gaming.

Don’t just take his word for it. EMarketer last week released its first ever UK online gaming forecast, predicting that by 2019 half of internet users will be playing games digitally at least once a month. Last year, Sky launched the UK’s first 24-hour eSports TV channel, where viewers watch others playing games.

“I think we are the industry that has changed the most, bar none [in recent years],” Braben says. “I think we are bigger than ever, but we’re continuing to grow… The bigger, and more subtle change, is the wider acceptance of interactive entertainment to a wider group.”

While Braben speaks with enthusiasm about his own children playing video games, there remain others who would bemoan the increasing number of people whiling away their hours on consoles.

Read more: ITV and Sky buy stakes in 24-hour video gaming TV channel

“It’s always been a criticism, and in my day it was books and television,” Braben says. “I was criticised for reading a book and not running around.

“I actually would much rather see someone doing something that’s interactive, because your mind is very active. You are engaging, you are puzzle-solving.”

Frontier last week reported revenues of £18.1m for the six months to 30 November, up from £10.9m, and profits after tax of £3.6m, up from £0.4m. Since floating on the Alternative Investment Market in 2013, the company’s share price has risen 72 per cent to 288p.

How big can Frontier be? “Size isn’t the goal here,” says Braben.

“The goal here is to be one of the best entertainment companies in the world. I think in 10 years’ time there is scope for maybe a dozen big entertainment companies. And I want us in some way, and it will probably look completely different to where things are now, to be one of those.”

Share this article

  • Facebook
  • X
  • LinkedIn
  • WhatsApp
  • Email

Similarly tagged content:

Sections

  • News

Categories

  • Business
  • Tech

Trending Articles

  • Commonwealth Games: How ‘Commy G Lite’ is opportunity for smaller brands

  • ‘Extremely dangerous’: AI warfare much bigger threat than LLM model advances, experts warn

  • Calandagan has Extremely good chance of going back-to-back

  • Nothing Funny about Regina’s hopes in Princess Margaret

  • Exclusive: Nothing slashes jobs in cost-cutting push

More from City PM

  • OpenAI’s proposed ‘Trump stake’ raises ‘governance overhang’ fears ahead of IPO

    Tech
    Sam Altman discussing OpenAIs ChatGPT advancements at a press conference, emphasizing AI innovation and future developments
  • AI startup boss warns UK cannot become ‘dependent’ on overseas tech

    Tech
    Max Buchan discussing Valarian 2s launch at a business event, highlighting innovative features and industry impact.
  • UK government probes OpenAI breach after ‘unprecedented’ hack

    Tech
    Sam Altman discussing OpenAIs ChatGPT advancements at a press conference, emphasizing AI innovation and future developments
  • ‘Extremely dangerous’: AI warfare much bigger threat than LLM model advances, experts warn

    AI
    Swarm of AI-powered drones flying over a city skyline, symbolizing modern warfare and autonomous technology.
  • Darktrace says Anthropic was right to pause Mythos on ‘security and safety’ grounds

    Tech
    Dario Amodei, CEO of Anthropic, speaking at a tech conference podium, wearing a suit and addressing the audience.
  • Monzo founder joins Anthropic as AI talent race heats up

    Tech
    Claude AI interface showcasing advanced features in a business setting
  • AI minister: UK sets sights on global AI leadership, not Silicon Valley emulation

    Tech
    Kanishka Narayan, prominent figure in the news, engaging in a public event or discussion, showcasing leadership and influe...
  • Sovereign AI is no longer a nice to have, and with open source, more achievable than ever

    Opinion
    AI sovereignty shield with brain circuit icon and padlock, glowing lines on ground, London cityscape at sunset.
CityPM

Independent European business, markets and political news for decision-makers.

Morning Briefing

Europe

  • Germany
  • France
  • Europe
  • UK & Ireland

Business

  • Markets
  • Banking
  • Technology
  • Energy
  • Property
  • Fintech

Editorial

  • Opinion
  • Editorial Policy
  • Corrections
  • Contact

Company

  • About City PM
  • Privacy Policy
  • Terms of Use
  • Cookie Policy
© 2026 City PM Ltd · Published by CityPM Media, Bahnhofstrasse 65, 8001 Zürich, Switzerland
Privacy · Terms · Cookies · Facebook