Skip to content
Saturday 18 July 2026EN · DE
City PM

European business, markets and politics

  • Germany
  • France
  • Europe
  • Markets
  • Business
  • Opinion
  • Germany
  • France
  • Europe
  • Markets
  • Business
  • Opinion
  • DE
Wednesday 27 April 2016 9:09 pm

Star Fox Zero review: a multi-screen mess that asks too much and gives too little

By: Steve Dinneen

Life&Style Editor

Add as a preferred source on Google

Star Fox Zero is a game about a cool fox who flies around in space shooting bad guys with his animal friends: a hateful bird, some kind of terrible frog and an incompetent rabbit.

The game is largely similar to the Star Fox games of old – the 1993 SNES classic Starwing and its 1997 N64 reboot Lylat Wars – with you piloting a spaceship as it zooms along a predetermined course, blasting away at an army of geometric enemies, collecting power-ups and avoiding crashing into the scenery in a great big furry fireball. It’s essentially Nintendo’s take on Star Wars crossed with a Farthing Wood shooting gallery.

Arriving on Nintendo’s beleaguered Wii U, Star Fox Zero has been lumbered with a divisive new control method that bravely flouts decades of ingrained muscle memory in order to awkwardly incorporate the console’s second, gamepad-mounted screen.

The left analogue stick moves your ship up, down and all around, while the right analogue stick controls speed (and, because why not, backflips and barrel rolls too). To fire your weapons at something you’re not pointing your ship towards, you tilt the entire gamepad to aim your targeting crosshair. The effect is similar to driving a car with your elbows and lips. So far, so silly.

But it gets even more baffling, as Star Fox Zero also attempts to straddle both of the Wii U’s dual screens at once. Your television shows you a vantage point just behind your ship, allowing you a decent wide-angle view of the field of battle.

The gamepad meanwhile shows you a visually restrictive cockpit view that allows for more accurate aiming and shooting. And so you play the game by glancing back and forth between both screens, nodding your head like the dog from the insurance ads, looking at the TV to see where everything is before looking at the gamepad to fire your weapons. It’s overly complicated. Games don’t need to be this stressful.

READ MORE: Quantum Break review: over-hyped and overblown

There’s precedent for Nintendo getting experimental with how we control games – GoldenEye pioneered analogue stick controls for console shooters back in 1997, which confused everybody at the time but quickly became the de facto way to murder people in games – but Star Fox Zero’s controls aren’t simply unfamiliar, they’re objectively squiffy, demanding constant recalibration.

Falco, your arrogant bird friend, reminds you which button resets the targeting crosshair a dozen times before the first mission starts, which really should’ve been a clue to the developers that they were headed down the wrong path.

There are moments when the screen-splitting makes real sense, and you get a glimpse into how things were probably supposed to turn out. Deep space jousting battles with boss characters, in which you’ve fewer enemies to juggle and obstacles to avoid, give you time to appreciate the benefits each screen brings, rather than their myriad disadvantages. The game slows down during some later gyrocopter sections too, leading to enjoyable sequences more sedentary and less neck-snappingly frantic.

"The underlying game just isn't that interesting"

That said, it’s probably important to address the fact that even if the controls had been any good, the underlying game isn’t all that interesting either.

Star Fox Zero doesn’t bring a whole lot of innovation to the series, popping you in a few new vehicle types but generally adhering to the same set of features and ideas seen in Star Fox 64.

While you can overcome the controls – they become far less detestable after a while, but never ideal – what’s underneath is a space shooter so sadly average that you’ll wonder why you put the effort in.

Share this article

  • Facebook
  • X
  • LinkedIn
  • WhatsApp
  • Email

Similarly tagged content:

Sections

  • News

Categories

  • Tech

Trending Articles

  • Revealed: KPMG and Deloitte offer bumper redundancy packages to slash headcount

  • James Watt offers to buy back Brewdog

  • Citroën 2CV returns as a £13,000 electric car, and the timing is no accident

  • Motsepe backed to succeed Fifa’s Infantino by South African minister

  • Brewdog owner shrugs off James Watt takeover bid

More from City PM

  • Why Richard Harpin sold half of homeServe for half a million pounds — and what he’d do differently

    Business
  • Sky owner Comcast announces plan to split

    Business
    Rachel Reeves and Comcast
  • As it happened: Stocks reverse losses after Trump threatens harder strikes on Iran; Oil at four-week high

    Markets
    Donald Trump has threatened to sue the BBC for $1bn
  • Lone Star Funds Completes Sale of Xella to Holcim

    Business Wire
  • Lone Star Funds Announces Agreement to Acquire ContiTech, the Material Solutions Group of Continental AG

    Business Wire
  • As it happened: FTSE 100 recovers after oil surge dampens mood; Strikes in the Strait of Hormuz

    Markets
    Donald Trump speaking at a political rally, surrounded by supporters, emphasizing key points in a vibrant, dynamic setting
  • Circus can be a Star attraction in the Plate

    Sport
    Richard Hughes speaking at a business conference with a presentation slide in the background, wearing a suit and tie.
  • Iran to close Strait of Hormuz as Trump threatens toll

    Economics
    Aerial view of ships navigating the strategic Strait of Hormuz, highlighting its importance to global maritime trade routes

City PM — European politics, business and analysis.

Europe

  • Germany
  • France
  • Europe
  • UK & Ireland

Topics

  • Business
  • Markets
  • AI
  • Technology
  • Opinion
  • Energy

More

  • Politics
  • Economics
  • Fintech
  • Legal
  • Sport
  • Life

Company

  • About City PM
  • Editorial Policy
  • Corrections
  • Contact
  • Terms of Use
  • Privacy Policy
  • Cookie Policy
© 2026 City PM · Published by CityPM Media, Bahnhofstrasse 65, 8001 Zürich, Switzerland
About · Editorial Policy · Corrections · Contact · Privacy · Facebook